

There’s species tension between prey and predators, as well as mammals versus insects, the latter of which are oppressed and forced to live in ghettos. Sleeping the Big SleepĪ narrative decision I question was the issue of animal equality between species (I told you it was like Zootopia!). It’s a double-edged sword because this probably wouldn’t have been an issue if I could just read the dialogue at my natural pace, but there was so much repetitive banter between Santino and his partner Marty that sometimes I wanted to throw a brick at them, preferably one tied with a red ribbon that said something ominous on it written in blood. Part of the reason I got a little sick of the noir setting was that Marty and Santino constantly- constantly -comment on it. The narrative clearly pokes fun at the genre (my personal favorite was a bar counter with “Where did all the colors go?” scratched into it), but even with all the joking it eventually gets monotonous.Īnd these characters sure do like to talk.

Where I got a little tired was with some repetition of the theme-it’s difficult to keep a hard-boiled noir going for half a dozen hours without the story getting a little fatigued. I guessed the final twist about three-quarters of the way through (there’s a point where they introduce the existence of a new character where it’s almost impossible not to), but I was still invested in finishing it. The narrative never forgets about the animal nature of the characters, so it doesn’t feel like it would be the same game without that aspect even though the plot is pretty basic noir fare. It’s a lot of fun to explore Clawville and to meet the various characters and see new locations. The story revels in the genre, gleefully recreating familiar noir tropes with animal twists. The noir setting is the strength of this game. You can return to previous locations on several occasions, to find hidden secrets, meet new characters and gather information about the world and its inhabitantsĬhicken Police has a weirdly stunning visual style made with the usage of real photos and photo-realistic 3D backgrounds, inspired by classic film-noir movies and influenced by animated features.Dead Birds are Heavier Than Broken Hearts There are more than 30 places to visit and some of them will change several times during the story. Collect tons of clues, evidence, and highly sensitive personal information from the shady characters of Clawville to use ruthlessly against them!ĮXPLORE THE CITY OF CLAWVILLE (again, and again.) The game has more than 30 characters to talk to, with some having to be seriously interrogated. Now Sonny and Marty are forced to work together on a case that is weirder than anything they've ever encountered before!Ĭhicken Police is a story-rich and dialogue-heavy game combining elements of the visual novels and classic adventure games.

But that was almost a decade ago, and time had ruthlessly passed them by. Sonny Featherland and Marty MacChicken were once a legendary detective-duo, called the Chicken Police.
